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Company... People... Bob Hughes

About Bob Hughes

I am a multimedia designer, but my forte is writing I suppose, and that's what I end up doing most of the time. I love coding, but have to recognise I'll never be as good at that as Chris. In the past I've been an artist and an ad-man. I discovered the computer in 1987.

I come from Liverpool where, in the 70s, I had a walk-on role in the "Liverpool Scene" (if you remember that). My proudest achievement from that era is the gilded sign I made for a fabulous bookshop called "News from Nowhere" (after William Morris's book of that title) - and although the shop has now moved three times, my sign is still there over the door
at 96 Bold Street.

My major passion boils down to "explanation" - of all manner of things.

My c.v. goes like this (latest first):

Currently:
1. Completing long-term book project: "More is Different", (a source-book and survival-guide for creative workers in cybermedia).
2. Prototype of a CD on calligraphy.
3. Papers on narrative and hypermedia. (See "Narrative as Landscape", presented at "Hypermedia & Narrative conference April 1997, at
http://www-iet.open.ac.uk/iet/meno/ht97.html)

July 1993--May 1997
Nationwide Building Society "Interact" project: a public-access touchscreen system explaining financial concepts, processes and products, produced with Andersen Consulting, and Software Design & Build, Bristol. Winner of various awards including a Smithsonian Award in 1996. Responsible for high-level analysis and design, prototyping (using Director and custom tools) and content development - text, graphics, animation.

March-June 1993
Action Aid's "Discover India": a CD-ROM based Mac/PC resource for primary schools, produced with a mainly student team, using testimony, images, sounds and data supplied by the Indian Government and the charity's field workers. Responsible for coding effort, and for training the team in Director and related multimedia software.

1987-1993
Multimedia games design, research for "More is Different", and numerous short projects: feasability studies, prototyping, writing. Devised, developed and staged a series of Mac-based, multi-participant games for corporate conventions and product launches - including Citroen's launch of the ZX range in 1992 - all to very tight budgets and schedules, with a small team.

Customer information system for AlphAGraphics printshops (in HyperCard).
Prototypes and feasability studies for various companies and bodies.
Numerous articles written and conferences attended on interactive learning, "cyberarts", hypertext, the human interface, VR, and consumer multimedia.

Formed the Bristol Hypermedia Interest Group in 1989: an early forum for academic and commercial developers, and students of hypermedia, based at the University of the West of England.

Pre-1987
Writer and creative group head at various national and international advertising agencies, including J. Walter Thompson. Devised, wrote and produced campaigns in all media for a wide variety clients and products, including British Telecom, Allied Breweries, Asda.Gained practical experience in all mass-media from concept to completion; principles of media and communication and what we now know as "user focus"; optimum use of budgets and time.

Before advertising: calligrapher, teacher and writer.

Skills offered:
1. Multimedia-specific: project briefing, scoping, high-level design and planning, authoring and programming (Macromedia Director, Hypercard and similar); human interface design and user evaluation.

2. General: writing, typographic design, graphics, audio and video production, and communication-design.

Major interests:
Cognition, working methods, creativity, HCI, narrative theory and practice (oral, literary, in new media), explanation in general, and specifically in science and "complex systems".